Game Design: Lonely Planet's Adventure Quest, 2011

Led the design of an innovative Facebook game for Lonely Planet, simulating scavenger hunts throughout destinations across the globe with:

  • Dynamic quest generation
  • Integration with google maps
  • Promotion of real world travel

As a world jet setter, you played atop city maps, chasing down food, fun and adventure, racing friends to collect unique travel experiences before your vacation time ran out.
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