Research: Use of Reflective Agents in Intelligent Tutoring Systems

To teach is to learn. Studies show that various aspects of teaching, whether through reciprocal teaching or generative expression of self-explanations can promote learning. With a clever reversal of roles, students can become teachers and gain a fresh perspective and opportunity to test their own knowledge by application.

This is the premise that inspired design of an early reading literacy Teachable Agent game where a player cares for and teaches a virtual pet about the world around them. Continuing in this direction I have worked with a team on the development and research of two Reflective Agent based games.

Examples of managing educational technology projectsExamples of designing and developing video gamesExamples of artwork and professional designExamples teaching classes and writing curriculum
Reflective Agent Based Educational Software Research Concept Mapping as a Scaffold to System Modelling How Serious Games Can Support Moral Development Investigating Use of Educational Software as an Instructional Support Researching Effective Visual Communication